Ketryon Doc
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Sound

Interaction feedback via @ketryon/sound.

Every real interaction in the composer and timeline plays a distinct sound from @ketryon/sound's curated "Playful" pack — not a single shared tick reused everywhere, which was a real bug caught early on (toggle, close-modal, and attach-screenshot all sounded identical).

const playTickSound = () => playPatchSound("tab-switch"); 

export const playAddSound = () => playPatchSound("pop");
export const playAttachSound = () => playPatchSound("select");
export const playOpenSound = playTickSound; 
export const playCloseSound = playTickSound; 
export const playOpenSound = () => playPatchSound("expand"); 
export const playCloseSound = () => playPatchSound("collapse"); 

Rule of thumb

If two different actions are about to share a sound, that's usually a sign they need their own, not that the shared one is fine — a user who can't tell two interactions apart by sound alone will assume something's broken.